3ds Max 2008 Bible
Master the complexities of 3ds Max by working through more than 150 short tutorials under the guidance of 3D expert Kelly Murdock. If you're a beginner, a Quick Start chapter shows you how to create an exciting animation your first day using the software. You'll find extensive detail on the latest features, allowing quick ramp-up for veterans of earlier 3ds versions. In addition, the book includes a 16-page, full-color insert with examples of cutting-edge 3ds Max art as well as a DVD with all the examples in the book, models and textures you can customize, a full-color and searchable PDF of the book.
Biography
Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including seven previous editions of this book, 3ds Max Bible. Other major accomplishments include Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, Poser 6 and 7 Revealed, 3D Game Animation For Dummies, gmax Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and three editions of the Adobe Creative Suite Bible.
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies. He teaches at the local university and is a frequent speaker at various conferences. |